I'm sorry I've been off the grid lately. An update is long overdue, but, you know, life. I've been thinking a lot about the broad appeal of open world games lately. Coming off E3, it looks like the latest raft of AAA games are mostly open world. I have a feeling - with the exception [...]

I think creating strong characters is the most important element of a good RPG. Your world can be amazing or your battle systems creative, but if you have flat, forgettable characters, then your story will suffer too. The characters are your story's engine, in a way. Once you have your strong characters fleshed out, all [...]